MultiVersus is now soft-launched, with Early Access available to anyone willing to watch 60 minutes of a Twitch stream to earn a code drop. The excitement surrounding the fighting game continues to build, but many potential MultiVersus players are still unclear about how the free-to-play title's progression and monetization systems work. With that in mind, Player First Games and Warner Bros. Interactive have released a short trailer delving into MultiVersus' currencies, character unlocks, skins, and other rewards.
In MultiVersus there are two main currencies. Gold can only be earned in-game by playing, largely through completing matches and winning, while Gleamium is a real-money currency with no current way to acquire otherwise. Both can be used to purchase various cosmetics, though Gold-unlocked cosmetics are rare (and expensive) while most else is Gleamium-restricted at the moment. All unlocks are direct with a specific Gold or Gleamium price tag, so players shouldn't expect any randomization or loot boxes.
MultiVersus Leak Teases Ninja Character with Possible Naruto Ties
There are multiple different meta progression systems available in MultiVersus as soon as a player logs in. It starts with the player's own Career level, with experience earned per match and rewards being a simple 100 Gold per level. Next are individual character levels. Each character has a track of 15 levels with each level unlocking a reward, whether it's Gold, an ever-important Perk, or certain cosmetics. Once reaching a certain level, character Perks in MultiVersus can also be improved with Gold. Progression has a direct impact on power, in this regard.
MultiVersus also has a monetized progression track, too. The MultiVersus seasonal Battle Pass
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