Surpassing Super Smash Bros. Ultimate, one of the most approachable fighting games ever, MultiVersus is even more accessible thanks to its gameplay and cost. The Super Smash Bros. series is known for being approachable, and can even be considered a party game thanks to its simplistic controls, use of items, and roster full of familiar characters across many genres. However, MultiVersus builds off of Smash's features to be even easier for newcomers to fighting games to play.
Since its open beta launch on July 26, MultiVersus has been gaining a sizeable audience, and has quickly become a rival to Super Smash Bros. While other challengers for the top dog in the platform fighting genre like Nickelodeon All-Star Brawl and Rivals of Aether have struggled to sustain interest beyond launch, MultiVersus has started strong and grown its playerbase via word-of-mouth praise and streaming coverage. IP popularity, character personality, and ease of learning for newcomers are areas that MultiVersus establishes itself as a burgeoning title, and are reasons for the game's strong start.
Related: MultiVersus' Competitive Angle Is Outsmarting Nintendo & Smash Bros.
MultiVersus is even better than Super Smash Bros. Ultimate when it comes to the way players can learn mechanics in-game. Gameplay features like an in-depth tutorial and increased air movement put MultiVersus above Smash when it comes to educational content and accessible mechanics. In addition, the free-to-play model of MultiVersus makes it even more approachable, getting rid of the financial barrier to play the game, barring spending players may do to unlock all the characters in MultiVersus' roster.
MultiVersus makes a couple of key changes that makes it easier for a newcomer
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