From the first iteration as DLC for Borderlands 2, Tiny Tina's chaotic games of “Bunkers and Badasses” have provided Borderlands fans with endless entertainment in the game within a game. Tiny Tina’s Assault on Dragon Keep, the fourth expansion for Borderlands 2, came out in 2013, and players have had to wait some time for a follow-up. But a standalone game was finally released in 2022, and Gearbox Software's action RPG shooter Tiny Tina's Wonderlands brought fans more of the tabletop-inspired madness.
Tiny Tina's Wonderlands wears its Dungeons and Dragons inspirations on its sleeve, with the players at the mercy of the capricious whims of Tiny Tina in the role of Dungeon Master, character sheets with their stats, miniatures that move about the overworld, and other similar elements. When it comes to classes, Tiny Tina's Wonderlands combines what gamers will already be familiar with from previous Borderlands titles with classes that could be lifted straight from a D&D campaign. Still, it should take this a step further.
There Could Be a Reason Why Tiny Tina's Wonderlands Didn't Get Proper Expansions
For the very first time in a Borderlands game, players could create their own protagonist instead of picking one of several established Vault Hunters. Tiny Tina's Wonderlands' character creator is as creative and whacky as its gameplay, and gamers can really push the boat out when it comes to making their own Fatemaker. They could originally choose from six different classes, each one with its own distinct specialization and skills, and even some with accompanying helpers in the form of companions. As players progressed through the story, they could then choose a secondary class to combine with their primary one for even more
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