What perhaps makes modern Monster Hunter such an appealing part of gaming culture today is its expanded arsenal of weapons - each offering a unique gameplay experience that seems like a game of its own within each entry. Such weapons are Bows, Crossbows, and Lances - each of which serves as the main long-ranged weapons in the fantasy hunting game. When combined with the new features of Monster Hunter Rise, such as mounts and ziplines, these weapons become a delight to wield and use against monsters.
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Of course, in the spirit of realism, Monster Hunterdoes require players to carry enough ammunition to even deal damage to monsters using these weapons. In the context of Monster Hunter Rise, this means choosing from a multitude of Ammo Items that have different effects on certain monsters in specific situations. Just how do these Ammo Items work?
Sometimes, the best kind of ammunition isn’t a damaging bullet but a protective one - and this is precisely what Armor Ammo does. This Ammo fits Heavy Bowguns or Light Bowguns and is said to make its target’s skin as hard as stone. At its core, the Armor Ammo is more of a defensive ammo than an offensive one, as it boosts the defense of allies it hits. This is a great Ammo for support players, as they’re designed to buff them before tough fights.
Players can obtain Armor Ammo from the Market or Guild Store for 150z. They can also craft Armor Ammo by combining Normal Ammo 1 and an Adamant Seed to produce three usable Armor Ammo.
Sometimes, the best bullets come in the form of those that just help allies punch harder - something that the Demon Ammo excels in doing. Instead of dealing damage, this Ammo for Light Bowguns or
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