In Monark, you will recruit seven units over the course of the game that aren't your human companions. Instead, what you are told are "Legion," generic soldiers of the Otherworld created by Monarks themselves. They're called Fiends, and there's one for each of the seven deadly sins.
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The order in which you get these Fiends depends on your Ego levels. When it's time to get a Fiend, the game will check the highest Ego for which you don't already have a Fiend and then present you with one. Today, we're looking at the spear-wielding Fiend of Pride and how it works in combat.
When you first get Pride, it's easy to think that it's a bulky offensive fighter. Fighting enemy Pride Legion is a frustrating task with their tendency to heal themselves, after all. And while you can use Pride as a frontline fighter, they're best used in a slightly different role.
Thanks to their skill kit, they make for a great paladin-type character. Sure, they can make a dent in enemies with powerful physical attacks, but they work best when you take advantage of their healing Authorities and even their status ailments.
Monark seems to love frontline healers, as Pride's best placement in battle is similar to Nozomi's. With high HP and decent DEF, Pride is very good at taking hits, and with their self-healing capabilities, they make for a great tank. This is especially true for the game's Acts where Nozomi is unavailable.
The problem with Pride is that they also have a very high ATK stat, so it's very tempting just to use them as a physical bruiser. While this isn't exactly a bad idea, trying your best to use their supportive capabilities is likely the best recipe for success, especially when fighting the more
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