Call of Duty: Modern Warfare 3 and some of its creators reportedly suffered from a rushed development cycle that saw the game’s campaign made in about 16 months.
Over a dozen current and former Call of Duty developers told Bloomberg that the project initially started life as an expansion to last year’s Modern Warfare 2, which would have taken place in Mexico and have been achievable in that timeframe.
However, it’s claimed that Activision executives later rebooted the project, telling developers at Sledgehammer Games that it would instead be a full-blown sequel featuring the globe-trotting adventures that the franchise has become known for.
Some staff, who reportedly had to work nights and weekends to finish the game, said they felt let down because they’d been promised that this type of crunch wouldn’t happen again after the studio’s previous game, Call of Duty: Vanguard, was made under a similarly constrained development cycle.
Developers also expressed frustration at having to seek content approval from original Call of Duty developer and Modern Warfare sub-series creator Infinity Ward, a process which was reportedly inefficient and sometimes resulted in significant and unwanted changes having to be made.
Statement from Aaron Halon, studio head, SHG.
“We’re incredibly proud of Modern Warfare III – both the full game experience at launch and the upcoming year of content we have planned for the community. On behalf of the extremely talented team across Sledgehammer Games and our…
— Sledgehammer Games (@SHGames) <a target="_blank" rel=«noopener» class=«link-external» href=«https://twitter.com/SHGames/status/1722737463716913608?ref_src=» https:>November 9, 2023
An Activision spokesman denied that the project was originally
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