Meta is working on a web version of its social virtual reality Horizon Worlds platform, the company’s CTO Andrew “Boz” Bosworth revealed in a tweet. The expansion would allow users to try out Horizon Worlds without having to use Quest VR headsets, which is currently the only way to access the virtual world.
Bosworth’s tweet about the web version of the platform was part of a thread defending Meta’s 47.5 percent cut of sales in Horizon Worlds. The 47.5% figure includes a platform fee of 30% for purchases made through Meta’s Quest Store. Bosworth tweeted that when the web version of Horizon Worlds launches, the fee for sales would be 25% because it would avoid the Quest Store’s 30% cut. He noted that this percentage is “a much lower rate compared to other similar world-building platforms.”
This means that if you were to purchase a digital item in the web version of Horizon Worlds, the designer you’re buying from would get a larger portion of the sale than if you were to make the same purchase in the VR version.
<p lang=«en» dir=«ltr» xml:lang=«en»>When Horizon’s web version launches, the Horizon platform fee will only be 25%—a much lower rate compared to other similar world-building platforms.— Boz (@boztank) April 14, 2022
“We’re making good on our goal to ensure that developers have a path to real financial success on our platform,” Bosworth said in a tweet. “It’s early days, there is still a lot of work to be done and we continue to partner closely with our creators and developers to enable them to earn meaningful revenue.”
Bosworth didn’t say more about the web version of the virtual world or reveal any details about how it would work or when it may be released. The new comes as The Verge reported a few days ago that Meta
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