Men of War 2 devs Best Way have announced they will run a third and final beta weekend for their upcoming World War II RTS next month, giving us a look at its Classic and Realism modes before it fully hits PC screens in September.
The Classic modes - which Best Way describe as being one of the most requested features among players - will aim to recreate the everything-all-at-once strategic buffet of the original 2009 Men of War. Players can just choose one of the game’s three nations - Soviet, US or German – and dive straight in, with all units already unlocked. The Classic modes also do away with battalions and echelons, with units able to be spawned based on the player’s resources and each unit’s separate timer.
On the other end of things is the new Realism mode, which offers exactly what it promises by tweaking gameplay for a more punishing, sim-like experience. Those tweaks include taking away visual cues about units’ health and visibility, upping the chance that vehicles are disabled or captured, and limiting the range of a number of weapons.
As Katharine noted from her time with Men of War 2’s Combat, Front Line and Incursion modes during its first beta, there’s no shortage of options already in the game, with hundreds of units, dozens of battalions and new different game modes across a bunch of different maps. These two latest modes sound like they’ll only add to that, offering up what sounds like an RTS that can be moulded to fit whatever you’re after - from an all-out chaotic smorgasbord of combat to a more thoughtful, tactical strategy challenge.
Alongside the two modes, the final open beta will offer up five PvP multiplayer modes - Assault Zones, Combat, Front Line, Incursion and Combined Arms - plus
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