The current beta test for Marvel Snap is facing serious backlash over its loot box system. Earlier this year, former Hearthstone director Ben Brode announced Marvel Snap as his first major project after leaving Activision Blizzard and forming his own game development studio in 2018. Marvel Snap is a mobile-based online card game that has players collecting and trading heroes and villains from across the ever-popular Marvel Universe and engaging in fast-paced battles with their friends.
Last month, developer Second Dinner launched a closed beta for Marvel Snap in select regions like the Philippines, allowing players to sample the game’s mechanics ahead of Marvel Snap’s eventual full launch sometime later this year. As with most collectible card games, Marvel Snap requires players to build a deck of strong cards by spending either an in-game “credits” currency or real money to upgrade their existing characters and unlocking new rewards. While there are plenty of ways to get credits in Marvel Snap without handing over any real cash, the game’s unusual approach to microtransactions has given some of the users who have recently tried it out some pause — and a recent update may have made the issues worse.
Related: The Best Ways to Play Marvel Snap Without Spending Money
Earlier this week, the official Marvel Snap Twitter account announced that the game's ongoing closed beta program is now live in New Zealand, allowing mobile owners in that region to try the game out for themselves. This update also came with a new “Nexus Events” system that is meant to help make unlocking new cards easier, but Dexerto reports that it is making things even more complicated. An example is shown with an exclusive Jane Foster Mighty Thor card that
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