A VFX artist has describes the difficult working conditions Marvelhas reportedly been perpetuating in recent productions of its films. Marvel is perhaps the most powerful force within the film industry, due to its huge box office grosses and an ever-expanding lineup of television shows on Disney+. This track record of success gives the studio an overwhelming influence over the direction of industry practices. With even more additions to the Marvel Cinematic Universe slate incoming, the demand from post-production houses has never been higher.
Recently, Marvelhas come under intense scrutiny from fans over a decline in VFX quality. When images from She-Hulk: Attorney at Law were revealed, fans criticized her uncanny, computer-generated face and shoddy animations. Concerns began to grow among the fanbase that the studio is struggling to keep the level of quality in line with their theatrical releases. Marvel has also come under fire for its overreliance on green screens, leading to underdeveloped settings where characters appear pasted into the scene. Thor: Love and Thunder director Taika Waititi appeared in a Vanity Fair video where he mocked the inconsistency in his film's CGI work.
Related: Why Thor: Love & Thunder's CGI Looks So Bad
Now, an anonymous VFX artist has spoken with Vulture about their experience with Marvel's industry practices. The artist describes the tenuous relationship between the VFX houses and Marvel Studios, stating that there is an incentive to keep the studio happy at any cost. If an effects house underdelivers or denies a request, there is a serious threat of missing out on job opportunities going forward. When competing for Marvel jobs, effects houses are also far more likely to underbid, leading
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