Marvel’s Midnight Suns received a new trailer as part of Summer Game Fest, showing off more of its story, gameplay, as well as two new characters – Spider-Man and Scarlet Witch. With those two revealed, Firaxis Games only has one more character on the game's roster it has yet to confirm. Both characters are likely to build a ton of more hype for the game, given the initial reception was mixed due to Marvel Midnight Suns' card elements.
Game Rant was recently able to go hands-on with a Marvel’s Midnight Suns build, spending about five hours in the game. During this time, we got to check out numerous combat encounters, a couple of boss encounters, the Abbey Grounds (the Avengers Tower-equivalent of the Midnight Suns), a couple of social elements and club meetings, and more.
Loki is Officially Disney Plus' Most-Watched Marvel Studio Series
From the get-go, there were some things that stood out visually. The game’s aesthetics very much feel like an occult take on an 80s/90s comic, and that’s likely to resonate with several fans. The drawback is that some character models feel off or inconsistent with the visual style. Iron Man’s face and the entirety of Peter Parker are good examples of this. For the most part, many characters fit consistently in this aesthetic, so it’s a small thing but one that was continuously present.
A lot of the dialogue feels overtly like a Marvel movie too. There are a ton of one-liners that alleviate the hardships players are facing, and just like the charm of a Marvel movie, they can sometimes be too much. There are a ton of chuckle-worthy jokes, though, and it’s all spread evenly throughout the more serious conversations and development. It walks, talks, and acts like a bonafide Marvel product, as if
Read more on gamerant.com