Manor Lords is my video game kryptonite, and I’ve never even played it. I’ve followed news of its development since July 2020. The game was delayed by developer Slavic Magic, so it could refocus and rework the majority of its features. This past June, it was picked up by publisher Hooded Horse.
Manor Lords has come a long way since I first laid eyes on it. I described it back in 2020 as “Banished meets Total War”, and I stand by that description. At Steam’s Next Fest, a celebration of upcoming games and brand-new talent that runs through early October, we will finally be able to dive into the city-building part of the game. I can’t wait to try it out.
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I’m a sucker for city-builders and colony simulators. Just last week, I wrote about Songs of Syx, which is currently my favorite colony sim out there, and I’m super excited for the release of Dwarf Fortress in 2023. They can be challenging games, but usually it’s a bit like playing with Lego. Stick this bit here, build this little bit, and then all of a sudden it’s 3am. All I’ve ever wanted is a really, really beautiful colony sim. Small in scale, maybe, but one with unmatched style. Enter Manor Lords, whose gorgeous graphics and attention to detail are on another level entirely.
Each building is hand built by your citizens, step by step, plank by plank. Each individual stag is shot dead in the woods by your hunters. The farmers sow and harvest the fields. Carts transport goods from area to area, including livestock traders who will deliver sheep to your settlement. Your soldiers train in their fields. The battles span across entire windy heathland. I’ve watched the dev meticulously design various costumes and
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