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Persona UPS Booking In Immortality, The Story Is Not The Story And The Game Is Not The Game
It took me a long time to understand Immortality. In theory, it should be the perfect game for me. A slow burn narrative whose core audience is people who like movies and are perhaps a little too proud of that fact? This game was made for me. Add in the fact a few of the earliest critical analyses suggested protagonist Marissa Marcel might be so named in honour of another enigmatic MM movie star, and I was all in. Initially though, it didn't quite work for me. Manon Gage, who plays Marcel, is a fantastic lead, but she doesn't have much of Monroe in her, while the game's core concept of piecing together what happened to Marcel's movies felt a little dull, like we were supposed to be impressed by how technically interesting the whole thing was. After a while, I realised the point of the game was not the point of the game at all.
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