Pokémon is great and all, but you can’t make your own monsters. Now, thanks to the tireless work of one developer, you can make the chimera monster of your dreams by fusing creatures together. The game doesn’t have a name yet, but the demo by developer RujiK uses game developer wizardry to “procedurally generate” monsters. That way, you can combine all sorts of creatures to create unique monster combinations.
We have these unique monsters and more in Cool WIP, Polygon’s weekly roundup of eye-catching clips and screenshots of works in progress. Each week, the Polygon staff scours the internet for the most interesting games still under construction to give you a sampler of the coolest up-and-coming projects.
This week that includes a game with a watercolor look set in France, a chaotic battleship, a third person shooter that tracks your every step, and a Spider-Man-inspired action game.
Childhood Dream finished: fully procedural CROSS BREEDING of two monsters. Nothing is pre-rigged. <a href=«https://twitter.com/hashtag/gamedev?src=hash&ref_src=» https: www.polygon.com>#gamedev
<a href=«https://twitter.com/hashtag/GameMaker?src=hash&ref_src=» https: www.polygon.com>#GameMaker pic.twitter.com/eKDUhM16ZC
RujiK is the developer behind a new game that allows players to “procedurally” crossbreed animals. This is just a fancy way of saying the monsters that players fuse aren’t being pulled from any pre-built asset art; the game creates a completely new monster instead. The developer posted a log going into greater depth about how it works, and a clip on Twitter shows the game fusing an ant with a snake to make what essentially looks like a long, wiggly monster combining features from the two. RujiK’s Twitter account is filled
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