Unprecedented wealth disparity, cybernetic humans that blur the lines between robots and sapiens, corporations and government agencies working in unison toward their own interests: all themes that have been en vogue for the past few years in gaming. In other words, the cyberpunk genre is more popular than ever. Loopmancer, developed by eBrain Studios, jumps into the fold as a 2D action platformer that combines the grit and dystopia of cyberpunk worlds with roguelite elements to create a thrilling game filled with twists, turns, and plenty of violence.
Loopmancer is a beautiful game, offering up one of the most visually compelling indies this year. It's packed with heart-pounding combat sequences and a detective mystery storyline that produces an exciting cyberpunk noir narrative. However, its roguelite elements often feel at odds with the game and tend to create more friction than fun in an overall solid package.
Hitman 3's Roguelite Freelancer Mode Pushed Back
The year is 2046 and humanity has progressed to its next stage in technological advancements. Breakthroughs in nano-biotechnology have advanced medicine to new heights, citizens walk the streets sporting bionic prosthetics, and new breeds of criminals emerge in the wake of such tech. At the center of Loopmancer’s story is Xiang Zixu, a disheveled private eye still reeling from his daughter's death and his wife's disappearance. Amid grief, Zixu is tasked with finding a missing journalist that could have ties with Dragon City’s underworld. Quickly, Zixu unravels a conspiracy that could bring Dragon City to its knees.
Zixu is shot and killed while in pursuit of Wei Long, a high-ranking LongXi Gang boss that could hold the answers Zixu is looking for and could also be the
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