Since it was announced that Lollipop Chainsaw was getting a remake(opens in new tab), there's been a mixture of excitement and apprehension amongst the community, myself included. With big names like James Gunn and Suda51 left out of the loop(opens in new tab), licensed music being canned and talks of «a more realistic approach to graphics,» fans have been worried that a modern-day Lollipop Chainsaw will be a far cry from what made the original so darn endearing.
Yoshimi Yasuda, producer on the original and at the helm of its remake, has attempted to put to rest some of the lingering anxieties from the community. He shared a lengthy statement on Twitter containing the team's «thoughts and intentions» regarding the Lollipop Chainsaw remake.
«The primary goal of the Lollipop Chainsaw Remake proect is to make it so that players who wish to play Lollipop Chainsaw can do so easily, not to make a new Lollipop Chainsaw game,» Yasuda wrote. He added that «the ideal thing» would be to simply remaster the 2012 original, but said that it wasn't possible due to losing the 16 iconic licensed songs that shaped so much of the game's vibe.
ロリポップチェーンソーリメイクに対し沢山のファンよりご質問を頂戴しましたのでお答えします…!!!Many fans have asked questions about Lollipop Chainsaw Remake, so I will answer them.#ロリポップチェーンソー#lollipopchainsaw #ドラガミゲームス#dragamigames pic.twitter.com/V6iQG8mVDxJuly 12, 2022
«So we are instead aiming for a remake that is as close as possible to a remaster,» Yasuda continued. He also addressed comments about drastic changes to things like the story and the graphics, both of which he said won't be happening. He said the team feels «attached» to Juliet «more than anyone else,» adding that his previous comments about realistic graphics were meant to
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