We review Life of the Amazonia, a board game published by Bad Comet. Compete to build the best, most diverse jungle in the Amazon rainforest.
Every good game needs a sequel. When you have a game based on cute little ani-meeples, what better way to make a sequel than going to a completely different ecosystem. That’s what Life of the Amazonia fulfills… it is the psuedo-sequel to Wild: Serengeti, complete with its own set of animals inspired by the Amazon. But a game is not solely defined by its predecessors or its components. The gameplay needs to stand on its own, so let’s take a look. Life of the Amazonia is a game for 1-4 players and it plays in 1-2 hours.
Though I say this game is a sequel to Wild: Serengeti, it is more like the next in a series that shares similar components and aesthetics. The gameplay is actually quite different. Instead of trying to move animals around into certain configurations, this is primarily about building a vibrant and diverse jungle. This is achieved through bag building. Each player starts with a bag of 10 tokens, and similar to a deck-building game, draws 5 of them per turn. These starting tokens provide limited resources but can get you started getting more tokens, and more specifically, getting you the right kind of tokens. There are four types—Currency, Leaves, Water, and Fruits—with each type being available in a value from 1 to 4. Each type has a different use and you’ll need all of them in varying degrees to add different aspects to your jungle.
The game has very little concept of rounds, just player turns. On your turn, you can spend the resources on your tokens drawn for the turn (as well as a limited amount you can save from your previous turn) to complete as many actions as you want or can afford. Then, play passes to the next player who does the same, and so on until the 5 of the 8 available animals in the supply are depleted, which marks the final turns of the game. The ways you can spend your resources are varied, and
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