One of the most memorable sections of the prequel to Life Is Strange, Life Is Strange: Before The Storm, has the beloved Chloe Price taking part in a Dungeons & Dragons-esque tabletop game alongside classmates Steph Gingrinch and Mikey North. Although this tabletop section of the game takes only twenty minutes to get through, it resonated greatly with many of those who played Life Is Strange: Before The Storm.
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That said, the tabletop game section is in no way a walk in the park to successfully complete. Even if players do succeed in taking down the mighty Duurgaron, Chloe's character (who can be named either Chloe, Barb, or Callamastia) will still die in the end regardless of whether the player was able to successfully defeat Duurgaron The Unscarred.
When players get into the tabletop game in Life Is Strange: Before The Storm, they're presented with the choice to pick between going to three different areas: the prison camp, training grounds, and the warlord's tent. First, players are going to want to head to the prison camp, as going straight to the warlord's tent would send them into an immediate fight with Duurgaron The Unscarred.
While at the prison camp there will be a Dragonkin that yields the keys to the prison cells. He becomes frightened by the presence of Elamon and Chloe's character and locks himself in one of the empty cells. Ultimately, Chloe needs to do a backtalk challenge in order to get the keys from the Dragonkin.
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This backtalk challenge is relatively easy, as regardless of whether the player successfully completes it, they'll get the keys at the end. In order to successfully complete it, however, players must first choose the «meat puppet»
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