Open-world hoverbike 'n' climbing game Sable is due to leave PC Game Pass on Sunday, and I only started playing today. I will not finish in time. That's fine. Honestly, I haven't finished half the games I've bought, and I've long since stopped thinking about 'The Backlog' as if I ever will. But I might enjoy this one week of exploring a gorgeous desert, climbing and gliding and hoverbiking, and you might too.
Released in September 2021, Sable is an open-world game about a young woman's rite of passage to pick her future career. I was impressed by the writing captures Sable's anxiety and the care, caution, and celebration of her clanfolk. So building a hoverbike, she sets out to explore the world and herself.
It's a striking world, with a look inspired by French artist Mœbius. It's a interesting world too, a desert pricked with technomagical temples, ancient devices, vast skeletons, abandoned towns, and crashed spaceships. The place has a weight of history. Sci-fantasy post-apocalyptic western? Whatever it once was, it's this now. Honestly, if you have Game Pass, I'd download Sable just to look at things. But off you go, finding places, meeting people, doing quests, and solving puzzles with a combination of switches and climbing. Oh, the climbing!
Like in Zelda: Breath Of The Wild, you can climb just about any surface. Run up to a wall or cliff and Sable will grab on, climbing as long as her stamina holds. This still feels slightly magical to me. I have climbed some large and complex geological formations and been perfectly happy to find nothing because the experience was good. Though I do wish she had a little more stamina to start with (you can upgrade it).
Unfortunately for a game which involves crossing large
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