There’s a lot going on in League of Legends patch 13.20. Jax has finally got his much-needed visual upgrade, K’Sante is getting a full kit rework, jungle is getting major changes to monster durability and Smite, and, finally, we’re getting some of the best skins to come to LoL in quite some time – including the highly anticipated Redeemed Star Guardian Xayah and Rakan from Wild Rift.
Where do I begin with League of Legends patch 13.20? This update is certainly one of the biggest we’ve seen in a while, targeting multiple parts of The Rift in an attempt to combat snowballing. While highlights include the Jax VGU and, of course, new skins, I’ll hone in on the jungle changes first, and then give you a rundown of the changes to the MOBA‘s Pride of Nazumah, K’Sante.
The headliner of this patch is the jungle, which lead gameplay designer Matt ‘Phroxzon’ Leung-Harrison describes as “an overpowered role.”
The main changes are to monster durability, which has increased across the board as a result of nerfs to Dragon Slayer and buffs to the Baron’s HP. However, Jungle items are now doing more damage to monsters, while other roles’ damage against them has been nerfed. This is in an attempt to stop other players poaching jungle camps.
Smite is also on the tail end of some changes that focus on taking the pressure off of winning that two HP Baron smite fight over the wall. If your cursor is not hovering over an allowed target, your Smite will now automatically redirect to the closest available target within a limited range, eliminating the need for exact precision and hopefully making things a little easier for newer players.
Top lane is also getting some changes, too, but mainly if you’re a K’Sante main. “K’Sante has been
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