The Last of Us has been a heart-wrenching part of the gaming world since 2013, bringing difficult choices to life with strong characters and a captivating storyline. The developers have come forward with a personal look into the remaster and what they feel is going to make it an incredibly special experience for players.
Matthew Gallant, the game director, starts the video off by stating that the remake transcends a traditional remaster, which often just means that better graphics have been imposed over the original game. Instead, they've taken The Last of Us and remodeled it from the ground up, building new models for each character, creating all the artwork from scratch, and explaining that there are parts of the world that are going to be much more dynamic rather than generic. The example provided in the video shows some of the more standard looking offices that have been given new life, being turned into new places to explore and admire.
The Last of Us Part 1 Features and Gameplay Detailed in New Trailer
Eric Baldwin, lead cinematic animator, stated that The Last of Us Part 1 won't be compared to the original itself, but rather in memory of the time players spent getting to know the characters and their world. Side-by-side comparisons of the two show off an incredibly heightened sense of emotion from Joel, Ellie, and the rest of the crew they meet up with later in the game. With the new tools that the developers are using for these improvements, they are able to showcase more of the character's personalities and their fight to survive with their facial features, and how they interact with the world around them. This also means that The Last of Us Part 1 is going to be much more accessible as well, allowing more people
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