Konami, the studio that hasn't released a Silent Hill game since 2014 and removed the popular P.T. for no reason, says it needs NFTs to "preserve" its art. This comes from a financial report released today, in which the company makes it clear that it will go ahead with NFT implementation despite pushback from fans.
The studio, which has done little to endear itself to fans in recent years, makes it clear in the report that NFTs will be part of its business going forward. So far, the only series that Konami has inflicted the practice upon is Castlevania, but this development indicates that other franchises in the company's catalogue could get a similar treatment this year.
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After going into detail about other forms of digital items for sale in Konami's various games, it then goes on to mention NFTs. "We will also be selling Non-Fungible Tokens (NFTs) in an effort to preserve content that has been loved by our customers as commemorative art", it reads, not elaborating on what form this will take.
The defence of using NFTs in the name of "preservation" has left fans scratching their heads. Many wonder what the NFTs are preserving exactly, as artwork from games such as Castlevania can simply be shared online for the same effect. If the artists being compensated for their work is the issue, then physical prints can be sold as merch.
One thing that will be preserved, however, is Konami's profit from the practice. Back in January, we reported that the company made $150,000 from its Castlevania NFT auction. But the money doesn't stop there - as the studio will continue to be sent a 10 percent cut of any future re-sales of the NFTs.
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