Yesterday, Kingdom Hearts 4 was announced after only a three-year wait. Wow, sorry, I have to write it out to make sure I’m not just in some weird fever dream. The first trailer for the game showcased Sora, who’s such a real boy now that Pinocchio is probably feeling robbed, running around Quadratum and fighting what looks to be some kind of evolved Darkside.
As exciting as Quadratum is, and the tears on my face and wee in my trousers say it’s very exciting, it also raised a fair few questions about the Disney side of things. If Sora is really dead and stuck in the afterworld alongside such important characters as Strelitzia, Yozora, the Master of Masters, and presumably, Riku, is the whole adventure going to take place on Quadratum and be about Sora trying to figure out how to come back to life? Or is it just some kind of prologue area, similar to how Olympus or Twilight Town introduced previous games in the series?
Related: The Great Debate: Is Kingdom Hearts 3 Bad?
So far we don’t know, but the footage we’ve seen has a distinct lack of Disney so far, unless you count the small glimpse at an AT-ST’s foot in what might be Endor and the cinematic with Donald and Goofy that’s likely unplayable. If this next Kingdom Hearts game is acting as a main entry in the series and not one of the many (many, many) in between games, it needs to keep hold of a major part of its identity and put a bit more love into the Disney.
Before everyone digs into my sordid Kingdom Hearts history, I’ll admit that I’ve previously said that I think Kingdom Hearts could do without the House of Mouse, an opinion I still hold. However, that doesn’t mean it should. I’ve been under the impression for a long time that the next game in the series would be
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