FIFA 22 has brought several new features and upgrades, which EA Sports claims have made it realistic. The new HyperMotion technology, available on next-gen consoles, is supposed to make the gameplay more realistic and dynamic.
However, the title still feels extremely arcade as far as actual gameplay is concerned. This has led to players showcasing their dissatisfaction over the issue.
When one user shared their opinion on the issue, others joined the queue, stating their problems with the game engine.
FIFA games, in general, have often been accused by players of being unrealistic. While every video game will have artistic freedom, many feel that EA Sports could do a far better job.
Once again, this came to the fore when gamers took to social media to highlight their problems. Considering that the issue has been raised almost seven months after the game's release, it's unlikely that things will improve much.
The main post was made by u/COK3Y5MURF, who posted a gameplay clip. They commented that the game feels less like football and more like basketball.
While the player didn't explicitly give out the reason, it's likely due to the arcade nature of the game. Many users have complained about how easy it is to dribble and retain the ball in the game.
It's pretty clear from the number of other responses that the problem is quite real. One gamer added that the video sums up FIFA 22 as it's easy to sit back and do nothing.
People are punished if players try to play aggressively in attack and defense. It makes the entire gameplay suffer and makes it dull.
Another player suggested that this type of gameplay is possible because there are auto-blocks in the game. If those are removed, things could improve radically and might prevent this
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