is much bigger than the original game, including in terms of map size. A direct sequel to the first game, the second continues Henry's journey exactly where it left off, as he faces the forces of Holy Roman Emperor Sigismund in a chaotic civil war. Praised for its historical accuracy, role-playing depth, and pervasive realism, the duology is beloved by fans for its immersive and fully realized world.
But exactly how big is that world? Both games are based on a real place in history, the Kingdom of Bohemia. That means real geography, even if it does take some creative liberties. But just how big those creative liberties are, and how they actually impact the size of the game, isn't immediately clear from its opening moments.
has a map that's about twice the size of the first game's, when all parts of each map are considered as a whole. The first game's map took up roughly six real-world square miles (16 square kilometers), which means this one's about 12 square miles (32 square kilometers). However, 's map is a lot denser than the original game's overall, especially in the second half, so players can expect to find a lot more to do within a larger space.
Henry's relationship with his father is a crucial part of Kingdom Come: Deliverance's narrative that needs to be addressed in the sequel.
It's not the largest open-world RPG map by far; 's map has been estimated at about 30 square miles (79 square kilometers), for example. However, most large video game maps have large chunks of unexplorable areas, blocked by mountains, chasms, structures, et cetera. Relative to similarly sized games, an especially large proportion of 's map is dedicated to explorable space. And while fast travel is a lot less frustrating in , players are still encouraged to take their time exploring, which makes the map feel significantly bigger.
In another departure from the original game, actually has two maps: the more rural, pastoral Trosky, and the more bustling, urban Kuttenberg. Players start
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