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Anyone who knows me even in passing knows what I’m most excited about this week. Bayonetta 3 is, at long last, releasing in October. Just a few days before Halloween, in fact. For those of you who somehow haven’t picked up on it already, Bayonetta is my favorite game, and I’ve been waiting what feels like a lifetime for the third installment. So my fall is going to include Bayonetta 3, Slime Rancher 2, A Plague Tale: Requiem — I’m not going to have a dull moment. I’d better not.
I saw some users on Twitter speculating on why Nintendo didn’t reveal this news in a Direct. I can answer that: First, Bayonetta doesn’t need to share space with anyone; and second, her gameplay does not need to be explained or narrated. Bayonetta’s style speaks for itself, thank you very much. I could speculate for days (no exaggeration) about the potential story implications of multiple Bayonettas, who the heck Viola is and whether the game is intended to be a crossover with Astral Chain … but I’ll save that for my personal blog.
There have been a couple of things happening this week that I thought I’d touch on in brief. For starters, the Assassin’s Creed: Liberation debacle. In case you haven’t heard, Ubisoft is delisting the multiplayer functions and some DLC on a few older titles, including Liberation. Then, for a while, a notice on Steam implied that the game itself would no longer be playable after September 1. No one can seem to get a straight answer out of anyone about whether that’s true or not. I hope that’s not the case — Liberation is a charming entry in the
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