Elden Ring has received no shortage of praise over the past month. The world is engrossing and encourages exploration, player customization is deep and varied, and the gameplay is just as absorbing as it is difficult. Yet, as with many games released in this day and age, From Software is not done with Elden Ring.
Patches for the game are constantly being released. These fix bugs within the game which range fromElden Ring's frame rate issues to character questlines. Likewise, weapons, items, spells, and skills can also see balance changes. Since Elden Ring brings back the online component of Dark Souls, the developers have to make sure the entire roster of offensive and defensive options is within an acceptable power level. As of writing, there have been a total of five patches throughout all platforms supporting Elden Ring. Some are bigger than others, but all of them seek the same thing: to provide the best experience for players.
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Starting from the beginning, patch 1.02 launched alongside Elden Ring's release. This included multiple bug fixes for textures, frame rate drops, and player controls. While it didn't add or fix anything significant, it gave new players a smoother experience than those who got an advanced copy beforehand. The next patch, 1.02.2, addressed a big issue on PC which prevented Elden Ring players' graphics cards from being used. Patch 1.02.3 that came after it fixed a problem on the same platform that would cause certain controllers to not be recognized. On top of these major issues, minor bug fixes to quests, performance, and overall gameplay were also implemented.
The biggest patch for Elden Ring so far has been patch 1.03, which was
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