Standing in 2022, Star Wars Jedi: Fallen Order is undoubtedly one of the best Star Wars games to have come out in the last decade. Developed by Respawn Entertainment, whose earlier repertoire included multiplayer titles like Titanfall 1 and 2, and Apex Legends, Star Wars Jedi: Fallen Order was one of those games that were not expected to be groundbreaking.
Especially after the lackluster Star Wars title by EA in the last few years, namely Battlefront 1 and 2, everyone’s faith in the company was dwindling. The corporation’s public stance on prioritizing multiplayer live service games over single-player ones also alienated almost everyone looking for a serviceable single-player Star Wars title.
Lo and behold! Star Wars Jedi: Fallen Order came out on November 15, 2019, and contrary to everyone’s expectation, EA and Respawn delivered a self-contained single-player Star Wars experience. Now, more than three years into its release, does Jedi: Fallen Order hold its ground?
If you are a Star Wars fan and itching to embark on a modern single-player experience, you don’t have many options. After the shuttering of LucasArts in 2013 and the 10-year exclusivity contract between Disney and EA, it is baffling how EA sat on top of the wildly popular IP for years and made so few games.
Jedi: Fallen Order naturally fills that vacuum well enough. Almost all of the characters present in the game are fleshed out thoroughly. With high-quality cutscenes and art direction, Fallen Order is a memorable experience. The Lightsaber combat is not groundbreaking, but its simplicity is one of its strengths.
Respawn’s use of Souls-like elements for gameplay was also streamlined enough to deliver a fun and tight gameplay loop. Maneuvering in the expansive
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