Destiny 2 is an extremely dense game. Before today, I’d played it for around 15 hours and already had that message imprinted deep in my brain. There’s a ridiculous amount of content in this game, so many locations to visit and nonplayable characters to talk to. For a new player, it’s all overwhelming. It’s why I struggled to start playing the game to begin with. It floods you with so many icons and pop-ups that you’ll immediately want a simpler experience.
But I decided to try Destiny 2 again just for its latest expansion, The Witch Queen. If you’ve been paying attention to fans of the game, Witch Queen is already the best thing since sliced bread. For what it’s worth, they’re kind of right! I don’t have the same fervor as fans of the game, who know who Savathun is, why she matters, and what’s happening in the story. Still, it’s fun to run around in her Throne World, shoot Light-powered enemies, and get new weapons, especially with friends.
At the same time, Destiny 2‘s Witch Queen expansion isn’t made for new players, especially those who don’t know the overall gameplay loop too well. Offering nothing in terms of a story explainer, Witch Queen throws players into the deep end immediately, assuming they know everything about the game from the get-go. For a new player, it’s about as bad an introduction as you can get.
So far, I’ve played around three hours of Witch Queen, which in the grand scheme of things isn’t a whole lot. But in that time, I, along with one of my housemates who is extremely into Destiny 2, have completed a number of the expansion’s main missions, taken part in some open-world activities, and earned a fair bit of loot.
My takeaway from all of that is that Destiny 2 is a fun game, as long as you spend a
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