Iranian animation outfit Kosar3D recently announced a new direction: videogames. Specifically, Kosar3D's game Revenge «deals with the military alliance of Iran and Russia against NATO» (but mainly, it seems, the United States and Israel). It is being developed by a team of programmers in Mashhad and directed by Farhad Azima, whose previous works include the film Battle for the Persian Gulf 2 («an Armed Conflict between Iranian Revolutionary Guard and U.S. Navy in the Persian Gulf»).
The announcement claims the game is self-funded, and its purpose is «direct confrontation with the works of its counterpart in this format of the entertainment industry.» In other words, it aims to be the Iranian answer to the game it can't stop referencing: Call of Duty.
«In this game the military alliance takes form between Iran and Russia,» said Azima in an interview on Russia Today. «The group tries to neutralise the operations that are planned by the enemy against the allies of Iran and Russia.»
The Russia Today report's voiceover adds that the alliance «nips those operations in the bud» and goes on to say the game is not about war but «pre-emptive strikes launched on the enemy's soil to thwart the enemy's attacks.» It then claims that Revenge's «top notch graphics and realistic scenarios make it Iran's Call of Duty» (quite the feat when competing against Modern Warfare 2's reported $250 million budget).
«We try to develop the game to be on a par with games like Call of Duty,» said Azima. «The game resembles American and world class games in terms of graphics and quality, despite our limited facilities.»
As for what kind of combat to expect: «An important challenge is the battle between Iran's fourth-generation Sukhoi fighter and the
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