GamesIndustry.biz's Get into Games special kicks off today.
Over the next two weeks, GI will be publishing a series of articles and videos aimed at students, designed to offer insight on life in the games industry and advice on how to get into the business.
Sponsored by Wrexham University, there will be a new article published every day covering topics such as voice acting, art, production, technical roles, lesser known game careers, underrepresented groups in games, how to get your first job in games, and plenty more.
There is also a central article that collates together our top features that already exist on GamesIndustry.biz, which you can read here. These articles cover everything from individual job guides, to interview advice and job hunting tips.
You can also head on over to the GamesIndustry.biz YouTube channel and check out all our latest Academy and Get into Games panels and talks right here. The videos feature the thoughts and insights of experts from leading games companies including Media Molecule, Radical Forge, Splash Damage, XR Games, Rebellion, Ukie and Neon Hive.
Videos include:
Designing through the imposter syndrome - tips from a secretly shy systems designer - Eilidh MacLeod, Senior Game Designer, Media Molecule
The Barriers We Face: Underrepresented Groups in Games - Panel featuring Anni Valkama (former Super Rare Games), Dan Ahern (Radical Forge), Lex Luddy (startmenu.co.uk), Ryan Brown 9Head of Publishing and PR at unannounced publisher), Harriet Frayling (Freelance Games Accessibility and Inclusion Consultant), Jay Shin (Arrogant Pixel), Shaz Shanghari (Content Creator)
Creativity with Constraints: How Licensing Impacts Assets and Visuals for Football Manager - Danny Quin, Producer (Art & Animation), Sports Interactive
The Other Roles In Games: Four Discussions On Lesser Known Game Careers - Panel featuring Splash Damage - Kat Welsford (Growth manager) Anna Vancouver (Development Manager), Jordan Mitchell (Production Tester), Summer
Read more on gamesindustry.biz