I'm not sure if you heard, but Elden Ring came out this week, which would explain why a number of your coworkers just happened to call in sick. So anyone who was planning on playing the game on a system with an Intel GPU might be a little surprised to see that the promised 'day 0' graphics driver update for Elden Ring, which was scheduled for release on February 24, is still nowhere to be found (as pointed out by Videocardz).
This does make things a little awkward since Intel partnered up with Bandai Namco promising an «Intel day-0 graphics driver» on February 24, which is still not available as of this posting. When you click on the download graphics driver link on the page, it takes you to a download page for an Intel Graphics Beta Driver update from November 2021. The update's purpose was to optimize performance for Elden Ring running on Intel GPUs.
We’re very excited to be partnering with @BandaiNamcoUS for #EldenRing, one of the most anticipated game releases in 2022. Get our Intel day-0 graphics driver on February 24th to ensure your system is optimized for Elden Ring when it launches. pic.twitter.com/hB2coiPQX8February 18, 2022
Intel has been radio silent as far as the reason for the delay is concerned despite Elden Ring already releasing, which would make a point of a delayed day zero patch a bit moot. Nvidia released its Elden Ring driver update more than a week ago in preparation for the big launch. AMD was able to release its day-0 patch for the highly anticipated Soulslike yesterday as well, with no issues.
Though saying this, we're not too sure which of Intel's current GPUs would be cut-out for the task of running Elden Ring anyways. The minimum requirement for the game is a GTX 1060, and even Intel's
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