Green Hell VR released earlier this month on Oculus Quest 2 and is coming to PC VR on Steam next month. In it, players find themselves lost in the Amazon rainforest and must find ways to survive. It’s an interesting concept, as seen in Creepy Jar’s original game, and it’s perhaps interesting in a different way as a VR game. Incuvo developed Green Hell VR, adapting the work of Creepy Jar to bring this world to the VR medium, and Game Rant recently spoke with Incuvo CEO Andrzej Wychowaniec about this and more.
Incuvo pushed the boundaries of Meta Quest 2 with Green Hell VR yet kept it simple enough for VR newcomers. Green Hell VR was developed with newcomers in mind, seen in its Tourist Mode that allows players to enjoy the entire experience in a simple, immersive way. Indeed, this may be the most attractive opinion for many, as Incuvo worked hard to make this as immersive as possible.
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Jokingly, Wychowaniec described the value of the game as a cheap trip to the Amazon Rainforest, but that’s not so far off-base. Green Hell has beautiful graphics and plenty of elements that help bring this jungle to life, such as animals and plants unique to this area. It also features dynamic weather and a day-night cycle, all incredibly immersive features in VR. To top it all off, new sound effects were added to the game for more immersion, which is something Wychowaniec described as “underappreciated” in the VR market. These noises help bring the rainforest to life, while the game features 20 hours of core gameplay and an engaging story to make sure Green Hell VR hits all its high points.
To make sure that this journey is as engaging as possible, Green Hell VR features more
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