League of Legends' latest champion durability update (patch 12.10) has changed the way the game is played. This update is meta defining and it has altered everything including teamfights, early game, laning, and champion priority.
Hence, in the following article, a discussion has been made on how this update has put an impact on every role within the game. It is important to remember that when speaking of roles, the discussion will be focused towards lanes (top, mid, bot, jungle and support).
This will include discussions on the meta in each lane within League of Legends, the champions that are viable right now and whether the change makes it easier for players to play that role or not.
Before any discussion is done, it is vital to mention that all of this is simply based on the initial impression. The patch has only been out for a day and League of Legends players are experimenting with what works and what doesn't.
Thus, things mentioned here can change and gamers can find more unique picks in the meta. It has been a while since a patch has completely altered the course of the game. Therefore, it is sort of unfair to expect any form of accurate analysis right away.
When it comes to the top-lane, there are some serious changes as shielding and healing have been significantly nerfed. This has impacted certain champions such as Tryndamere, Sion, Shen, Mordekaiser and Renekton.
In fact, Tryndamere especially feels terrible right now amongst these as he had already been nerfed before and this update further damaged his kit. The sustainability that he provided is gone, which in turn hampers his lane presence.
However, this also means champions like Ornn will now feel even better as the changes to durability make him even more tanky
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