Who doesn't love spinning around? People who take themselves too seriously, that's who. If you don't take yourself too seriously and also partake in a little virtual reality gaming, this spinny VR chair might be up your alley.
The Roto VR Explorer has just opened up for pre-orders at $799 (£799) and is set to ship in October. It's a very spinny chair, the basic idea being a chair that turns in the direction you're looking. This is what Roto's «Look & Turn» technology is going for, and judging from the Roto VR trailer, it looks like it implements it well.
Pairing this spinny tech with VR seems like a great idea, and far from being a gimmick, it claims to solve some problems with gaming on the best VR headsets. The first thing that stuck out to me was Roto's claim that this Meta-partnered Roto chair will solve «the problems of 360º viewing, locomotion and motion sickness».
I've personally never struggled with motion sickness while VR gaming, but I've been around people who have, and it's not fun. If this chair can really solve that problem, that will be enough reason for a substantial portion of VR gamers to consider one right there.
The other related problem is 360º viewing. If you want a comfy VR experience or if you don't have the space to circle your lounge like an under-exercised dog, sitting down for VR gaming is where it's at. But, unless you're an owl, this means using your controller to turn around—which isn't as much fun or as immersive as actually turning your body around. If the Roto VR Explorer fixes this problem, I can see why the company says it might create an «unparalleled immersive experience».
It's also worth noting that turning around for 360º viewing when on your feet isn't always pleasant, either. Many times I've opted to stand and move forwards and backwards but use the controller sticks to flip around rather than turning my body. It's just easier that way, especially for fast-paced action games.
This chair does seem to be targeted for certain
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