I was somewhere around Whiterun on the edge of Fort Greymoor when the skooma began to take hold. Things became washed-out and smeary, and then there was two of everything including me and my pet elytra—an odd kind of mantis-looking bug who I realized, seeing two of the bizarre insect beside me, probably wasn't the best companion to bring on a 10-skooma bender.
Skooma is a narcotic substance made of refined moon sugar that's banned in some parts of Tamriel due to its addictiveness, though considered a sacred sacrament by the khajiit. In Morrowind and Oblivion it fortified your speed and strength while draining your intelligence and agility, while in Skyrim it simply restores stamina. Its addictiveness and hallucinatory qualities have never really been modeled by any of the Elder Scrolls games—until now.
JaySerpa is responsible for the Skyrim on Skooma mod(opens in new tab), which not only makes skooma addictive, but adds 69 different psychedelic experiences you'll randomly enjoy one of each time you consume a bottle of the madgod's favorite tipple. It may sound like a joke, and it was uploaded on April 1st, but it's clearly a labor of love that took JaySerpa about five months to create. One of the best Skyrim mods? Well, I think so.
The next bottle I drank made me feel 10 feet tall, like Alice in the song. Actually it was probably closer to 30 feet tall. While I jogged over to a nearby giant shepherding some mammoths to compare heights, the world cycled through colors—purple, orange, blue, each one as vivid as an ugly reshade mod. Thinking that at this size I could probably take the giant and his mammoths, I readied my mace, only for the 60-second duration of skooma to end, leaving me my original height. So I drank
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