I made a mistake this morning. Having recently watched Bungie’s latest ViDoc on the upcoming Lightfall expansion, and then having had a friend explain to me all the cool stuff that is being added, I turned on my PlayStation, found Destiny 2 in the PS5’s terrible library catalogue, and just stared at it.
I sat there just looking at the screen, looking at the 119GB install of the main game, then looking at the 150GB install for The Witch Queen. After about a minute of soul-searching I hit download. I am never going to play Destiny 2 again.
Related: Destiny 2 Needs to Make Machine Guns Viable Again
I should probably clarify – I have played roughly 2,300 hours of Destiny. Over 2,000 hours of which were in the first game. I love Destiny, but for most of the time I played that was while it was in states that fans now look back on as the dark times. I played countless hours during content droughts and before Bungie had even begun to figure out what it meant to create a fun FPS that was also a MMO. I played back when there was usually only one or two viable builds for each activity and if you didn’t have a Gjallarhorn, you weren’t being invited to raid at all.
Around the end of 2017, shortly after the release of Destiny 2, I fell off. I just couldn't do it anymore. I couldn’t chase the handful of new guns. I wasn’t enjoying the content. The roadmap felt barren. Yes, I was making the numbers go up still, but it felt like it was for nothing.
Like many other players, I got back on the Destiny train for Forsaken, right before the release of Shadowkeep. I played through the story and the first few weeks of seasonal content for that expansion, and I loved this content, the story and what Bungie were starting to do, but I just didn’t
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