Bloodborne is one of the greatest games ever made. But to this day, it remains a PS4 exclusive and is inherently flawed on a technical level. It has locked performance with inconsistent frame pacing alongside a 1080p resolution that was never patched to support PS4 Pro. It came out several years before the enhanced console so that’s no huge surprise, but the fact this masterpiece has seemingly been forgotten breaks my little gamer heart.
Fans and modders have spent years helping Bloodborne reach the illustrious benchmark of 60 frames per second, lowering the internal resolution and making similar compromises in order to combat restraints that FromSoftware likely never intended to be an issue. The game still looks tremendous, and is absolutely worth playing in its current form, but that doesn’t take away from the fact that players have been asking for a revival for so many years now.
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I swear whenever a State of Play comes around we see rumours of Bloodborne coming to PS5 or PC, with insiders promising that it’s actually happening this time and isn’t dodgy information from a source who is clearly lying. We’ve been burnt time and time again, which has me giving up hope that a remaster is actually on the cards at all. Sony owns the rights to Bloodborne, so any form of remaster would be its decision to greenlight alongside finding a studio willing to take the original game and go to work on it.
Given how it loves remastering or remaking games with little to no actual justification, you’d think Bloodborne would be right up its alley. Jazz up the resolution, boost the framerate, add some new trophies and boom - you’ve got yourself a PS5 version of
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