Bethesda is known for a few key franchises that have become cornerstones in gaming. This includes The Elder Scrolls and Fallout. Due to the popularity of Bethesda's franchises, gamers always eagerly await the next release from the studio. Unfortunately, the wait is usually long, because the games are vast and take quite a bit of time to make. This is understandable, though the problem is exacerbated by Bethesda's tendency to announce its games earlier than necessary, and Fallout 5 is the latest example of this.
Todd Howard and Bethesda at large are clearly excited about the projects they are working on, and they cannot wait to share it all with fans. However, revealing projects too early can have negative consequences, and the studio should consider keeping things quieter in the future. While announcements can be exciting, when they are made too early, as is the case with Fallout 5, it can frustrate gamers more than it builds up hype.
Fallout 76's Biggest Implication for the Franchise Has Yet to Be Felt
Starfield is nearing release, but it has been in production for a shockingly long time. The idea for Starfield can be traced back to The 10th Planet, a canceled Bethesda space combat game that was originally meant to be released in 1997. The thought of making a science fiction game set in space never died down, and while Bethesda worked on other projects, ideas still swirled around until the name «Starfield» was finally trademarked in 2013. This alerted gamers that the studio was busy with something, but no details were revealed until 2018 when the first teaser for the game was shown at E3. The announcement that the studio was working on a Skyrim-like adventure in space easily sparked the excitement of the gaming world, but
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