Just one day after Amazon Games and 505 Games parent company Digital Bros announced significant cuts at their companies, Humble Games has confirmed that it too has laid off employees, telling Game Developer that the layoffs were required «to ensure our long-term success.»
Humble Games is the publishing arm of Humble Bundle, which began in 2010 as a low-priced collection of indie games raising funds for charity. It was initially presented as a one-off but the success of the program spawned further bundles and eventually a digital storefront. Humble Games launched in 2017 as «a multi-million-dollar investment for games large and small,» offering «a wide range of publisher services with trusted teams to cover ports, marketing, localization, and everything a developer would need to release in today’s global games market.»
The cuts at Humble Games first came to light yesterday when former lead release manager Estelle Skeels said on LinkedIn that she had been laid off from her position. «It's a sad day at Humble Games for a lot of folks,» she wrote. In an update, she noted that her comment did not necessarily reflect the scale of the layoffs, but rather their impact on all Humble employees.
«I realize some digital news outlets have read into my 'a lot of folks at Humble' quite literally and linking to my profile trying to do some napkin math,» Skeels wrote. «But you see when you have one ounce of empathy, you realize the impact of layoffs is on the people who are laid off, of course, but ALSO on the people who are not laid off. And that is indeed a lot of people...»
The exact number of employees put out of work hasn't been revealed, but Humble did confirm with Game Developer that multiple people were let go. «Yesterday was a
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