It’s a widely believed fact that games journalists hate video games. However, on the floor of Gamescom 2022, I may have made a discovery of significant scientific importance. I have discovered a video game that hates games journalists, or more specifically, hates me. This game is Hubris, the latest VR title from Cyborn B.V., which managed to break on me three times during a 25 minute preview. Despite this, I had a pretty great time with it. Better yet, Hubris feels like exactly the kind of game VR needs.
It’s important to stress that bugs in preview builds are rarely anything to worry about and should not be held against the finished game. In fact, all three errors were brand new to the devs too, despite playtesting it before they arrived and two days’ worth of previews having previously gone off without a hitch. Across from me another journalist was able to play with no issues either. It’s not a reflection on the game’s quality. It’s a reflection on how much it hates me.
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If I had to make a serious guess, I think I knocked a wire loose in my headset, which would account for two of the three little bugs, and the third was just an unfortunate crash wedged in the middle. That, or it despises me. I mean take your guess. Moving on from crashes that I definitely caused, Hubris’ value is less in what the game is, which is a pretty solid space shooter, and more in what it represents, which is the best looking VR game that doesn't cost you three grand.
If you want to show anyone at a party what VR is, we have games for that. Beat Saber and a handful of others specialise in essentially acting as a spiritual successor for the Wii. At the other end of the scale, it has
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