Despite being a relatively niche genre, rhythm-based video games have been around for a long time. Most people agree that Parappa The Rapper, a PS1 game originally released in Japan in 1996, was the first true rhythm game of its kind. In the years since, gamers have been treated to the likes of the Guitar Hero series as well as the VR game Beat Saber, which allows players to hone their timing and skills while also burning some calories. Upcoming game Metal: Hellsinger from developer The Outsiders is looking to blend this rhythm-based gameplay with traditional FPS mechanics, and is throwing in lots of heavy metal music for good measure.
First announced back in 2020's Summer of Gaming event, at first glance, Metal: Hellsinger looks like a musical version of Doom. Since the soft reboot of Doom in 2016, the long-standing FPS franchise has found a new audience, and both Doom and its sequel Doom Eternal garnered strong review scores from critics. Metal: Hellsinger is looking to use the same template, with environments and enemies that would look right at home in a Doom game, but with a key difference. The game adds rhythmic gameplay and heavy metal music in, which will reward players who can time their shooting with the beat. Metal: Hellsinger will also be available on Xbox Game Pass immediately when it launches later this month.
Metal: Hellsinger Shows New Gameplay and Confirms Musician List
The main idea behind the game is that players will work their way through hellish-looking arenas, blasting demons of all shapes and sizes using an assortment of high-powered weapons. While heavy metal music plays constantly in the background, the player must try to time their shots rhythmically with the music playing. Doing so successfully
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