The Soulslike genre is still going strong in the 2020s with big hits like Nioh 2 and Elden Ring. With Hollow Knight: Silksong over the horizon and plenty more indies to sift through, the format pioneered in FromSoftware’s Demon's Souls continues to please a growing community. FromSoftware itself may be taking a break from the Souls formula if Armored Core rumors prove true, but Bloodborne fans remain hopeful that Sony will do something with one of the developer’s most popular titles. Meanwhile, after success with the Nioh series and some further experimentation in Stranger of Paradise: Final Fantasy Origin, Team Ninja is moving on to Wo Long: Fallen Dynasty.
Details on this project are scarce so far, but it is expected to continue the studio's Soulslike streak initiated by Nioh. Wo Long: Fallen Dynasty takes place in the Romance of the Three Kingdoms setting also drawn upon heavily by Koei Tecmo's Dynasty Warriors. Like Nioh, Wo Long: Fallen Dynasty takes place during real, if embellished, historical events infused with demons and various other supernatural elements. Bloodborne producer Masaaki Yamagiwa has teamed up with Fumihiko Yasuda, the producer of Nioh, to work on this game, and links to their previous work are apparent.
How Lu Bu Could Fit into Wo Long: Fallen Dynasty
One of the first comparison points one can draw between Wo Long: Fallen Dynasty and Bloodborne are how they relate to their developers' previous games. Bloodborne was a somewhat experimental title that came after the first two Dark Souls games. It shifted the setting from a dark medieval fantasy toward one of gaming's most successful gothic and lovecraftian horror locales. Comparably, Wo Long: Fallen Dynasty is moving from Japan's Sengoku period to the
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