Like past Borderlands titles, the spinoff game that goes by the name Tiny Tina’s Wonderlands is packed with loot for players to find. On top of the rich build diversity in the game, Gearbox Software introduced a new item effect: enchantments. They’re essentially anointments, but on a smaller scale. Additionally, another currency has also been added to the game: Moon Orbs.
The two are intrinsically linked to one another in Tiny Tina’s Wonderlands. Once players reach the end of the game, enchantments and Moon Orbs are far more essential for reaching the upper echelons of power.
The sole purpose of Moon Orbs is to exchange them for enchantments. There’s a small crafting station in Brighthoof Castle, where the blacksmiths are, which acts as your point of interest. Simply walk up to the machine, pick an item to enchant, and you will have enchanted the item.
However, before you can start enchanting, the main quest for Tiny Tina’s Wonderlands has to be completed. This requires defeating the Dragon Lord, after which you can return to Brighthoof Castle where the aforementioned machine is available.
For players in the early stages of their journey, earning Moon Orbs is a relatively rare occurrence. A few can be picked up from bosses and a handful from completing quests. However, the majority of Moon Orbs you will collect over the course of the game will be from Chaos Chambers.
Like the ability to swap enchantments on gear, Chaos Chambers aren’t available from the start. The same requirements are necessary to unlock Chaos Chambers: beat the campaign. Hopping into a Chaos Chamber, thankfully, can be done at any time and as many times as you want, and even with friends.
This is because a Chaos Chamber is completely random. It spawns waves
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