Players will find themselves interacting with Stray's world and inhabitants throughout their gameplay sessions.
The story reveals that all of the game's citizens are robots and the main character, a brave feline, can uncover exactly what happened to its new companion known as B-12.
Well, along the way, players can unlock memories, do things a cat would do, and simply soak in the wonderful world Stray has delivered. Most of these events unlock a Trophy, including "Cat-a-strophe," which involves playing Mahjong.
The option to play Mahjong with some of the robots in Antvillage comes in Chapter 9 of Stray. Players will have to make it through a large portion of the game before they are able to unlock the Trophy.
It is also something that can be easily missed if they don't know that a Trophy sits on the other end of interacting with the robots at the table. Going past them and continuing the story is something a lot of players have already done.
So they don't have to backtrack or start Chapter 9 from the beginning, here is how to play Mahjong with the robots and unlock the "Cat-a-strophe" Trophy:
The robots will be shocked that their game has been interrupted. They'll throw their hands in the air and make noises. One will bury its head in its hands while the other gives a disapproving look while standing with its hands on its hips.
Players can stand there and take pride in the chaos they cause as the robots react or simply move on, further into Chapter 9. They might want to continue with the impressive story of Stray after earning the "Cat-a-strophe" Trophy.
It is one of the easiest Trophies to obtain in the game, with others requiring a myriad of collectibles or hidden activities that aren't explained too well in the Trophy's
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