After escaping the Zurks and braving the Dead City in Chapter 2, Stray players will find themselves in an old abandoned flat. The game's third chapter takes place almost exclusively inside this empty apartment, with players having to solve a puzzle or two in order to progress the main story.
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Thankfully, the size of the flat makes solving the puzzles inside relatively straightforward, though players may still need a helping hand from time to time. Completionists will also want to keep an eye out for the Chapter 3 scratch point, which is needed to unlock the «Territory» trophy in Stray.
Immediately after entering the flat, players should head through the beads and into the main living area. Those hoping to unlock the «Territory» trophy should take a moment to scratch the rug in front of the kitchen sink, after which, they'll want to head over to the computer on the far side of the room. Walking around on the keyboard for a moment will type and send a message, and doing this three times will unlock the metal door behind them.
The aim of this next room is to turn on the big computer, which can be done by finding four hidden energy cells and placing them into the sockets on the far wall. By pulling the lever on the right, players will be able to grab one of the cells from the front of the moving terminal and can then climb onto the terminal itself to reach another one up on a shelf. The third cell is on another shelf on the opposite wall and the final one is on the far side of the desk in the center of the room.
Plugging in all four energy cells will reveal a secret room behind the bookshelf, inside of which players will find a dead robot next to a strange metal tank. By jumping onto the robot
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