Fallout 76 introduced an "always online" commitment to Bethesda's iconic first-person shooter RPG with some very mixed results. The game's launch was notoriously messy and fans were immensely disappointed, but the four years of additions have changed things substantially.
When the game was released in 2018, fans bemoaned the many missing features they felt were inseparable from the franchise. The online multiplayer elements were considered a mixed bag by many.
Players who enjoy wandering the wasteland with friends but don't want to run into any strangers have the option to make that happen.
Fallout 76 players who want to stop most of the game's network features can move it to a private world. This allows a small group of teammates to experience the adventure, but only for the right price.
To use the Private World feature, players will have to pay for a Fallout 1st subscription. Available since October 2019, this service comes with a few benefits and costs $12.99 per month or $99.99 per year.
Building a Custom World starts on the game's main menu. After selecting Play, the player will be provided with four options. Select Private Adventure to enjoy the game as it is, without any unwanted players joining in. Similarly, select Custom Worlds to craft a new game world to play in.
Players who have not paid for Fallout 1st will see both of those options greyed out on the menu. They can join other players' private worlds if invited, but cannot join them without the owner remaining online. Fallout 1st subscribers can stay on other players' servers regardless of whether they're online.
Fallout 1st subscribers can have up to three custom worlds at a time. They are also free to customize the details of their world after it has been made.
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