The third mission in Teardown involves stealing three keycard readers. This mission is timed; once you steal a keycard reader, an alarm will sound, and you will have 60 seconds to steal the other two. This can be difficult if you don’t take the time to survey the area and prepare an escape route.
Despite taking place in the same area as the second mission, there have been some changes. Some will hinder you, but others can make this mission easier. If the time limit stumps you, here is a step-by-step method you can take to complete the mission even with the 60-second time limit.
Step 1: Get into the premisesUnlike the previous mission, you can’t just walk through the front gate. It is locked tight, and since it is made of metal, you can’t break it with the Sledgehammer (or the bricks around it). There are no weak spots in the brick-metal fencing, meaning you will have to find a spot to jump over the metal fence.
Fortunately, you can head right of your starting position to find some rocks that you can use to get yourself high enough that a running jump will get you on top of the fence. You might slip off a few times if you aren’t fast enough, but you can always jump again to get to the other side.
Step 2: Create an escape routeThe biggest obstacle for the mission isn’t grabbing all the keycard readers in time; it’s getting out. Getting in was easy, but there are no solid exits that are within reach that will get you to the escape vehicle in time.
Thankfully, the third mission introduces a new tool you can use: vehicles. To the right of the spot where you landed, there will be a red truck that you can drive.
The red truck can break open the gate and other brick structures, which gives you one of the best escape routes. It
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