Suit up, Task Force X. On February 2, our band of misfits will dive headfirst into Metropolis in Rocksteady Studios’ most ambitious game yet – Suicide Squad: Kill the Justice League.
At Rocksteady, storytelling and character depth are core to our games. With Suicide Squad: Kill the Justice League, we wanted to explore the world we started in the Batman: Arkham series, but now through the villains’ eyes, combined with chaotic, action-packed combat and traversal gameplay, which truly comes to life on PlayStation 5.
Over the next few months, we’ll be giving you a deeper look into the game with our new Suicide Squad Insider video series. In the first episode, you’ll hear from several members of the Rocksteady team discussing the original story, dynamic open-world, fast-paced gameplay, and more.
At the heart of our game is an impossible mission: taking down the Justice League… and how the Suicide Squad reacts when given this do-or-die directive. But even when completing Amanda Waller’s most demanding objectives, you’ll be able to stay right on track with PlayStation 5’s activity cards.
Our story takes place in a besieged Metropolis, under the ever-present gaze of Brainiac’s Skull Ship. The expansive city of tomorrow is more than twice the size of Gotham in Batman: Arkham Knight and is full of missions, patrolling enemies, and secrets to discover as you progress through the campaign. Most importantly, we designed Metropolis to be a playground for your traversal abilities. We’ve utilized PlayStation 5’s SSD optimization to really push the boundaries of freedom when it comes to traversing around the city, so just getting around the environment is fast and intuitive.
With the deck stacked this heavily against them, the Squad is
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