Pokemon Scarlet and Pokemon Violet represent an opportunity for the mainline Pokemon games to evolve. The franchise has been stuck with a growing list of problems ever since Pokemon X and Y transitioned to fully 3D graphics on the 3DS. Many felt the games’ story and rivals were poorly implemented, a lot of the models and animations were simple to a fault, and the typical structure of facing a Gym Challenge while dealing with enemy teams and rivals felt like it was growing stale. X and Y also felt like they were leaning heavily on one-off gimmicks, particularly Mega Evolution. A postgame lacking in substance was the cap on what should have been a historic jump to 3D.
The next few Pokemon iterations from Game Freak tried to address these issues to varying degrees of success. The Ruby and Sapphire remakes combined the best of their old selves with improved versions of generation six features, though fans were annoyed by the refusal to bring back Emerald’s beloved Battle Frontier postgame. Sun and Moon broke away from the standard Gym Challenge successfully, even if some thought the story’s pacing was poor and Z-Moves were another one-off gimmick. Most recently, Pokemon Sword and Shield made the first Pokemon generation leap onto a home console, but stumbled through the whole process. The best thing Pokemon Scarlet and Violet can do at this point is avoid repeating the mistakes that defined Sword and Shield.
Pokemon Scarlet and Violet's Legendary Trio Should Learn From Sword and Shield
The first Pokemon Sword and Shield controversy has defined all discussions regarding the games since its announcement. During the E3 2019 Nintendo Treehouse stream, it was announced that only Pokemon in the Galar region Pokedex could be imported
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